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    Class AnimationTrackExtensions

    Extension Methods for AnimationTracks that require the Unity Editor, and may require the Timeline containing the Animation Track to be currently loaded in the Timeline Editor Window.

    상속
    object
    AnimationTrackExtensions
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.Timeline
    어셈블리: solution.dll
    구문
    public static class AnimationTrackExtensions

    메서드

    이름 설명
    CanStartRecording(AnimationTrack)

    Determines whether the Timeline window can enable recording mode on an AnimationTrack. For a track to support recording, it needs to have a valid scene binding, its offset mode should not be Auto and needs to be currently visible in the Timeline Window.

    IsRecording(AnimationTrack)

    Method that allows querying if a track is current enabled for animation recording.

    StartRecording(AnimationTrack)

    Method that enables animation recording for an AnimationTrack.

    StopRecording(AnimationTrack)

    Disables recording mode of an AnimationTrack.

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