{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class MenuPriority.AddItem | Timeline | 1.6.3
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Class MenuPriority.AddItem

    Priorities for menu entries to create Timeline items.

    상속
    object
    MenuPriority.AddItem
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.Timeline.Actions
    어셈블리: solution.dll
    구문
    public static class MenuPriority.AddItem

    필드

    이름 설명
    addClip

    Add clip menu item priority.

    addCustomClip

    Add custom clip menu item priority.

    addCustomMarker

    Add custom marker menu item priority.

    addCustomTrack

    Add custom track menu item priority.

    addGroup

    Add group menu item priority.

    addMarker

    Add marker menu item priority.

    addTrack

    Add track menu item priority.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)