Class ActiveInModeAttribute
Define the activeness of an action depending on its timeline mode.
구현
상속된 멤버
네임스페이스: UnityEditor.Timeline.Actions
어셈블리: solution.dll
구문
[AttributeUsage(AttributeTargets.Class)]
public class ActiveInModeAttribute : Attribute, _Attribute
생성자
| 이름 | 설명 |
|---|---|
| ActiveInModeAttribute(TimelineModes) | Defines in which mode the action will be active. |
프로퍼티
| 이름 | 설명 |
|---|---|
| modes | Modes that will be used for activeness of an action. |