Class Utils
This contains test utility functions for float value comparison and creating primitives.
상속된 멤버
네임스페이스: UnityEngine.TestTools.Utils
어셈블리: solution.dll
구문
public static class Utils
메서드
이름 | 설명 |
---|---|
AreFloatsEqual(float, float, float) | Relative epsilon comparison of two float values for equality. The relative error is the absolute error divided by the magnitude of the exact value. |
AreFloatsEqualAbsoluteError(float, float, float) | Compares two floating point numbers for equality under the given absolute tolerance. |
CreatePrimitive(PrimitiveType) | Analogous to GameObject.CreatePrimitive, but creates a primitive mesh renderer with fast shader instead of a default builtin shader. Optimized for testing performance. |