Class RecompileScripts
RecompileScripts
is an IEditModeTestYieldInstruction that you can yield in Edit Mode tests. It lets you trigger a recompilation of scripts in the Unity Editor.
상속된 멤버
네임스페이스: UnityEngine.TestTools
어셈블리: solution.dll
구문
public class RecompileScripts : IEditModeTestYieldInstruction
생성자
이름 | 설명 |
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RecompileScripts() | Creates a new instance of the
|
RecompileScripts(bool) | Creates a new instance of the |
RecompileScripts(bool, bool) | Creates a new instance of the |
프로퍼티
이름 | 설명 |
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Current | The current active instance of the RecompileScripts yield instruction. |
ExpectDomainReload | Returns true if the instruction expects a domain reload to occur. |
ExpectScriptCompilation | Indicates whether a script compilation is expected. |
ExpectScriptCompilationSuccess | Indicates whether the expected script compilation is expected to succeed. |
ExpectedPlaymodeState | Returns true if the instruction expects the Unity Editor to be in Play Mode. |
메서드
이름 | 설명 |
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Perform() | Perform the multi step instruction of triggering a recompilation of scripts and waiting for its completion. |