Field runSynchronously
Note that this is only supported for EditMode tests, and that tests which take multiple frames (i.e. [UnityTest] tests, or tests with [UnitySetUp] or [UnityTearDown] scaffolding) will be filtered out.
네임스페이스: UnityEditor.TestTools.TestRunner.Api
어셈블리: solution.dll
구문
[SerializeField]
public bool runSynchronously
반환
타입 | 설명 |
---|---|
bool | If true, the call to Execute() will run tests synchronously, guaranteeing that all tests have finished running by the time the call returns. |