Class SGBlackboardSection
구현
상속된 멤버
GraphElement.UpdatePresenterPosition()
VisualElement.ExecuteDefaultAction(EventBase)
VisualElement.Focus()
VisualElement.ContainsPoint(Vector2)
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.ClearClassList()
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.transform
VisualElement.layout
VisualElement.contentRect
VisualElement.paddingRect
VisualElement.worldBound
VisualElement.localBound
VisualElement.worldTransform
VisualElement.name
VisualElement.visible
VisualElement.cacheAsBitmap
VisualElement.parent
VisualElement.panel
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
네임스페이스: UnityEditor.ShaderGraph.Drawing.Views.Blackboard
어셈블리: solution.dll
구문
public class SGBlackboardSection : GraphElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, ISelectable
생성자
이름 | 설명 |
---|---|
SGBlackboardSection() |
프로퍼티
이름 | 설명 |
---|---|
canAcceptDrop | |
contentContainer | |
headerVisible | |
title |
메서드
이름 | 설명 |
---|---|
CanAcceptDrop(List<ISelectable>) | |
OnDragActionCanceled() |