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    Class ShaderKeywordStrings

    상속
    object
    ShaderKeywordStrings
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Rendering.Universal
    어셈블리: solution.dll
    구문
    public static class ShaderKeywordStrings

    필드

    이름 설명
    AdditionalLightShadows
    AdditionalLightsPixel
    AdditionalLightsVertex
    BloomHQ
    BloomHQDirt
    BloomLQ
    BloomLQDirt
    ChromaticAberration
    DepthMsaa2
    DepthMsaa4
    DepthMsaa8
    DepthNoMsaa
    Distortion
    Dithering
    FilmGrain
    Fxaa
    HDRGrading
    HighQualitySampling
    LinearToSRGBConversion
    MainLightShadowCascades
    MainLightShadows
    MixedLightingSubtractive
    PaniniGeneric
    PaniniUnitDistance
    SmaaHigh
    SmaaLow
    SmaaMedium
    SoftShadows
    TonemapACES
    TonemapNeutral
    UseRGBM
    문서 개요
    맨 위로
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