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    Method ConfigureTarget

    ConfigureTarget(RenderTargetIdentifier, RenderTargetIdentifier)

    Configures render targets for this render pass. Call this instead of CommandBuffer.SetRenderTarget. This method should be called inside Configure.

    선언
    public void ConfigureTarget(RenderTargetIdentifier colorAttachment, RenderTargetIdentifier depthAttachment)
    파라미터
    타입 이름 설명
    RenderTargetIdentifier colorAttachment

    Color attachment identifier.

    RenderTargetIdentifier depthAttachment

    Depth attachment identifier.

    참고
    Configure(CommandBuffer, RenderTextureDescriptor)

    ConfigureTarget(RenderTargetIdentifier[], RenderTargetIdentifier)

    Configures render targets for this render pass. Call this instead of CommandBuffer.SetRenderTarget. This method should be called inside Configure.

    선언
    public void ConfigureTarget(RenderTargetIdentifier[] colorAttachments, RenderTargetIdentifier depthAttachment)
    파라미터
    타입 이름 설명
    RenderTargetIdentifier[] colorAttachments
    RenderTargetIdentifier depthAttachment

    Depth attachment identifier.

    참고
    Configure(CommandBuffer, RenderTextureDescriptor)

    ConfigureTarget(RenderTargetIdentifier)

    Configures render targets for this render pass. Call this instead of CommandBuffer.SetRenderTarget. This method should be called inside Configure.

    선언
    public void ConfigureTarget(RenderTargetIdentifier colorAttachment)
    파라미터
    타입 이름 설명
    RenderTargetIdentifier colorAttachment

    Color attachment identifier.

    참고
    Configure(CommandBuffer, RenderTextureDescriptor)

    ConfigureTarget(RenderTargetIdentifier[])

    Configures render targets for this render pass. Call this instead of CommandBuffer.SetRenderTarget. This method should be called inside Configure.

    선언
    public void ConfigureTarget(RenderTargetIdentifier[] colorAttachments)
    파라미터
    타입 이름 설명
    RenderTargetIdentifier[] colorAttachments
    참고
    Configure(CommandBuffer, RenderTextureDescriptor)
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