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    Method Blit

    Blit(CommandBuffer, RenderTargetIdentifier, RenderTargetIdentifier, Material, int)

    Add a blit command to the context for execution. This changes the active render target in the ScriptableRenderer to destination.

    선언
    public void Blit(CommandBuffer cmd, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material = null, int passIndex = 0)
    파라미터
    타입 이름 설명
    CommandBuffer cmd

    Command buffer to record command for execution.

    RenderTargetIdentifier source

    Source texture or target identifier to blit from.

    RenderTargetIdentifier destination

    Destination texture or target identifier to blit into. This becomes the renderer active render target.

    Material material

    Material to use.

    int passIndex

    Shader pass to use. Default is 0.

    참고
    ScriptableRenderer
    문서 개요
    맨 위로
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