Method SupportsRenderTextureFormat
SupportsRenderTextureFormat(RenderTextureFormat)
Checks if a render texture format is supported by the run-time system. Similar to UnityEngine.SystemInfo.SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat), but doesn't allocate memory.
선언
public static bool SupportsRenderTextureFormat(RenderTextureFormat format)
파라미터
타입 | 이름 | 설명 |
---|---|---|
RenderTextureFormat | format | The format to look up. |
반환
타입 | 설명 |
---|---|
bool | Returns true if the graphics card supports the given |