Method SupportsRenderTextureFormat
SupportsRenderTextureFormat(RenderTextureFormat)
Checks if a render texture format is supported by the run-time system. Similar to UnityEngine.SystemInfo.SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat), but doesn't allocate memory.
선언
public static bool SupportsRenderTextureFormat(RenderTextureFormat format)
파라미터
| 타입 | 이름 | 설명 |
|---|---|---|
| RenderTextureFormat | format | The format to look up. |
반환
| 타입 | 설명 |
|---|---|
| bool | Returns true if the graphics card supports the given |