Struct RenderingData
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[MovedFrom("UnityEngine.Rendering.LWRP")]
public struct RenderingData
필드
| 이름 | 설명 |
|---|---|
| cameraData | |
| cullResults | |
| lightData | |
| perObjectData | |
| postProcessingData | |
| postProcessingEnabled | True if post-processing effect is enabled while rendering the camera stack. |
| shadowData | |
| supportsDynamicBatching |