Struct RenderingData
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[MovedFrom("UnityEngine.Rendering.LWRP")]
public struct RenderingData
필드
이름 | 설명 |
---|---|
cameraData | |
cullResults | |
lightData | |
perObjectData | |
postProcessingData | |
postProcessingEnabled | True if post-processing effect is enabled while rendering the camera stack. |
shadowData | |
supportsDynamicBatching |