{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Enum UpscalingFilterSelection | Universal RP | 15.0.4
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Enum UpscalingFilterSelection

    Defines the upscaling filter selected by the user the universal render pipeline asset.

    네임스페이스: UnityEngine.Rendering.Universal
    어셈블리: solution.dll
    구문
    public enum UpscalingFilterSelection

    필드

    이름 설명
    Auto

    Unity selects a filtering option automatically based on the Render Scale value and the current screen resolution.

    FSR

    Unity uses the AMD FSR 1.0 technique to perform upscaling.

    Linear

    Unity uses Bilinear filtering to perform upscaling.

    Point

    Unity uses Nearest-Neighbour filtering to perform upscaling.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)