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    Class UniversalRendererData.ShaderResources

    Class containing shader resources used in URP.

    상속
    object
    UniversalRendererData.ShaderResources
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    네임스페이스: UnityEngine.Rendering.Universal
    어셈블리: solution.dll
    구문
    [Serializable]
    [ReloadGroup]
    public sealed class UniversalRendererData.ShaderResources

    필드

    이름 설명
    blitPS

    Blit shader.

    cameraMotionVector

    Camera Motion Vectors shader.

    copyDepthPS

    Copy Depth shader.

    fallbackErrorPS

    Fallback error shader.

    fallbackLoadingPS

    Fallback loading shader.

    objectMotionVector

    Object Motion Vectors shader.

    samplingPS

    Sampling shader.

    stencilDeferredPS

    Stencil Deferred shader.

    문서 개요
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