Class UniversalRenderPipelineEditorResources.ShaderResources
Class containing shader resources used in URP.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[ReloadGroup]
public sealed class UniversalRenderPipelineEditorResources.ShaderResources
필드
| 이름 | 설명 |
|---|---|
| autodeskInteractiveMaskedPS | Autodesk Interactive Masked ShaderGraph shader. |
| autodeskInteractivePS | Autodesk Interactive ShaderGraph shader. |
| autodeskInteractiveTransparentPS | Autodesk Interactive Transparent ShaderGraph shader. |
| defaultSpeedTree7PS | SpeedTree7 shader. |
| defaultSpeedTree8PS | SpeedTree8 ShaderGraph shader. |
| terrainDetailGrassBillboardPS | Waving Grass Billboard shader. |
| terrainDetailGrassPS | Terrain Detail Grass shader. |
| terrainDetailLitPS | Terrain Detail Lit shader. |