Property supportsCameraDepthTexture
supportsCameraDepthTexture
When true, the pipeline creates a depth texture that can be read in shaders. The depth texture can be accessed as _CameraDepthTexture. This setting can be overridden per camera.
선언
public bool supportsCameraDepthTexture { get; set; }
프로퍼티 값
타입 | 설명 |
---|---|
bool |