Field hueShiftAmount
Specify how much hue to preserve. Values closer to 0 are likely to preserve hue. As values get closer to 1, Unity doesn't correct hue shifts.
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Tooltip("Specify how much hue to preserve. Values closer to 0 are likely to preserve hue. As values get closer to 1, Unity doesn't correct hue shifts.")]
public ClampedFloatParameter hueShiftAmount
반환
타입 | 설명 |
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ClampedFloatParameter |