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    Class StencilStateData

    Container class for stencil rendering settings.

    상속
    object
    StencilStateData
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Rendering.Universal
    어셈블리: solution.dll
    구문
    [Serializable]
    public class StencilStateData

    필드

    이름 설명
    failOperation

    The stencil operation to use when the stencil test fails.

    overrideStencilState

    Used to mark whether the stencil values should be overridden or not.

    passOperation

    The stencil operation to use when the stencil test passes.

    stencilCompareFunction

    The comparison function to use.

    stencilReference

    The stencil reference value.

    zFailOperation

    The stencil operation to use when the stencil test fails because of depth.

    문서 개요
    맨 위로
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