Class ShadowShape2DProvider
Class ShadowShape2DProvider has methods called by a ShadowCaster2D to determine if it should be listed as a Casting Option, and to provide geometry if it is the active ShadowShape2DProvider
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
public abstract class ShadowShape2DProvider
메서드
| 이름 | 설명 |
|---|---|
| Disabled(in Component) | Called for the active |
| Enabled(in Component) | Called for the active |
| IsShapeSource(in Component) | Called for each component on a |
| OnBeforeRender(in Component, in Bounds, ShadowShape2D) | Called before 2D lighting is rendered each frame |
| OnPersistantDataCreated(in Component, ShadowShape2D) | Called when the |
| Priority() | Gets the priority to be listed in the |
| ProviderName(string) | Gets the name to be listed in the |