Field _DEFERRED_MIXED_LIGHTING
Keyword used for Mixed Lighting when rendering with the Deferred rendering path.
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
public const string _DEFERRED_MIXED_LIGHTING = "_DEFERRED_MIXED_LIGHTING"
반환
타입 | 설명 |
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string |