Field _DEFERRED_MIXED_LIGHTING
Keyword used for Mixed Lighting when rendering with the Deferred rendering path.
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
public const string _DEFERRED_MIXED_LIGHTING = "_DEFERRED_MIXED_LIGHTING"
반환
| 타입 | 설명 |
|---|---|
| string |