Field CastingPunctualLightShadow
Keyword used during shadow map generation to differentiate between directional and punctual light shadows, as they use different formulas to apply Normal Bias.
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
public const string CastingPunctualLightShadow = "_CASTING_PUNCTUAL_LIGHT_SHADOW"
반환
타입 | 설명 |
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string |