Class ScriptableRendererData.ProbeVolumeResources
Class contains references to shader resources used by APV.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[ReloadGroup]
public sealed class ScriptableRendererData.ProbeVolumeResources
필드
이름 | 설명 |
---|---|
probeSamplingDebugMesh | Debug mesh used to draw the sampling weights of the probe volume. |
probeSamplingDebugTexture | Texture with the numbers dor sampling weights. |
probeVolumeDebugShader | Debug shader used to render probes in the volume. |
probeVolumeFragmentationDebugShader | Debug shader used to display fragmentation of the GPU memory. |
probeVolumeOffsetDebugShader | Debug shader used to draw the offset direction used for a probe. |
probeVolumeSamplingDebugShader | Debug shader used to draw the sampling weights of the probe volume. |