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    Class ScriptableRenderer.RenderingFeatures

    Configures the supported features for this renderer. When creating custom renderers for Universal Render Pipeline you can choose to opt-in or out for specific features.

    상속
    object
    ScriptableRenderer.RenderingFeatures
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Rendering.Universal
    어셈블리: solution.dll
    구문
    public class ScriptableRenderer.RenderingFeatures

    프로퍼티

    이름 설명
    msaa

    This setting controls if the Universal Render Pipeline asset should expose MSAA option.

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