Field sampleDimmer
Controls the value by which each additionnal sample is multiplied. A value of 1 keep the same intensities for all samples. A value of 0.7 multiplies the first sample by 1 (0.7 power 0), the second sample by 0.7 (0.7 power 1) and the third sample by 0.49 (0.7 power 2).
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[AdditionalProperty]
public ClampedFloatParameter sampleDimmer
반환
타입 | 설명 |
---|---|
ClampedFloatParameter |