Struct PostProcessingData
Settings used for Post Processing.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
public struct PostProcessingData
필드
| 이름 | 설명 |
|---|---|
| gradingMode | The |
| lutSize | The size of the Look Up Table (LUT) |
| useFastSRGBLinearConversion | True if fast approximation functions are used when converting between the sRGB and Linear color spaces, false otherwise. |