Class PostProcessUtils
Utility class for post processing effects.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
public static class PostProcessUtils
메서드
이름 | 설명 |
---|---|
ConfigureDithering(PostProcessData, int, int, int, Material) | Configures the blue noise dithering used. |
ConfigureFilmGrain(PostProcessData, FilmGrain, int, int, Material) | Configures the Film grain shader parameters. |