Class PostProcessData.ShaderResources
Class containing shader resources used for Post Processing in URP.
상속된 멤버
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
[ReloadGroup]
public sealed class PostProcessData.ShaderResources
필드
이름 | 설명 |
---|---|
LensFlareDataDrivenPS | The Lens Flare Post Processing shader. |
LensFlareScreenSpacePS | The Lens Flare Screen Space shader. |
bloomPS | The Bloom Post Processing shader. |
bokehDepthOfFieldPS | The Bokeh Depth Of Field Post Processing shader. |
cameraMotionBlurPS | The Motion Blur Post Processing shader. |
easuPS | The Edge Adaptive Spatial Upsampling shader. |
finalPostPassPS | The Final Post Processing shader. |
gaussianDepthOfFieldPS | The Gaussian Depth Of Field Post Processing shader. |
lutBuilderHdrPS | The LUT Builder HDR Post Processing shader. |
lutBuilderLdrPS | The LUT Builder LDR Post Processing shader. |
paniniProjectionPS | The Panini Projection Post Processing shader. |
scalingSetupPS | The Scaling Setup Post Processing shader. |
stopNanPS | The StopNan Post Processing shader. |
subpixelMorphologicalAntialiasingPS | The |
temporalAntialiasingPS | The Temporal-antialiasing Post Processing shader. |
uberPostPS | The Uber Post Processing shader. |