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    Enum HDRDebugMode

    HDR debug mode.

    네임스페이스: UnityEngine.Rendering.Universal
    어셈블리: solution.dll
    구문
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@15.0\\Packages\\com.unity.render-pipelines.universal\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
    public enum HDRDebugMode

    필드

    이름 설명
    GamutClip

    Gamut clip: show what part of the Scene is covered by the Rec709 gamut and which parts are in the Rec2020 gamut.

    GamutView

    Gamut view: show the gamuts and what part of the gamut the image shows.

    None

    No HDR debugging.

    ValuesAbovePaperWhite

    If the luminance value exceeds the paper white value, show the exceeding value in colors between yellow and red. Shows luminance values otherwise.

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