Enum HDRDebugMode
HDR debug mode.
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@15.0\\Packages\\com.unity.render-pipelines.universal\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
public enum HDRDebugMode
필드
| 이름 | 설명 |
|---|---|
| GamutClip | Gamut clip: show what part of the Scene is covered by the Rec709 gamut and which parts are in the Rec2020 gamut. |
| GamutView | Gamut view: show the gamuts and what part of the gamut the image shows. |
| None | No HDR debugging. |
| ValuesAbovePaperWhite | If the luminance value exceeds the paper white value, show the exceeding value in colors between yellow and red. Shows luminance values otherwise. |