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    Enum DebugVertexAttributeMode

    Debug mode for displaying vertex attributes interpolated from vertex to pixel shader.

    네임스페이스: UnityEngine.Rendering.Universal
    어셈블리: solution.dll
    구문
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@15.0\\Packages\\com.unity.render-pipelines.universal\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
    public enum DebugVertexAttributeMode

    필드

    이름 설명
    Color

    Display vertex color.

    None

    No vertex attribute debug.

    Normal

    Display normal.

    Tangent

    Display tangent.

    Texcoord0

    Display texture coordinate 0.

    Texcoord1

    Display texture coordinate 1.

    Texcoord2

    Display texture coordinate 2.

    Texcoord3

    Display texture coordinate 3.

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