Enum DebugValidationMode
Debug modes for validating illegal output values.
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@15.0\\Packages\\com.unity.render-pipelines.universal\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
public enum DebugValidationMode
필드
| 이름 | 설명 |
|---|---|
| HighlightNanInfNegative | Highlight all pixels containing NaN (not a number), infinite or negative values. |
| HighlightOutsideOfRange | Highlight all pixels with values outside the specified range. |
| None | No validation. |