Enum DebugMipInfoMode
Debug modes for texture mipmaps.
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@15.0\\Packages\\com.unity.render-pipelines.universal\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
public enum DebugMipInfoMode
필드
이름 | 설명 |
---|---|
Count | Display the amount of mip levels available. |
Level | Display the mipmap level sampled. |
None | No mipmap debug. |
Ratio | Display the mip ratio. |