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    Class CameraExtensions

    Contains extension methods for Camera class.

    상속
    object
    CameraExtensions
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Rendering.Universal
    어셈블리: solution.dll
    구문
    public static class CameraExtensions

    메서드

    이름 설명
    DestroyVolumeStack(Camera)

    Destroys the volume stack for this camera.

    DestroyVolumeStack(Camera, UniversalAdditionalCameraData)

    Destroys the volume stack for this camera.

    GetUniversalAdditionalCameraData(Camera)

    Universal Render Pipeline exposes additional rendering data in a separate component. This method returns the additional data component for the given camera or create one if it doesn't exist yet.

    GetVolumeFrameworkUpdateMode(Camera)

    Returns the VolumeFrameworkUpdateMode set on the camera.

    SetVolumeFrameworkUpdateMode(Camera, VolumeFrameworkUpdateMode)

    Sets the VolumeFrameworkUpdateMode for the camera.

    UpdateVolumeStack(Camera)

    Updates the volume stack for this camera. This function will only update the stack when the camera has VolumeFrameworkUpdateMode set to ViaScripting or when it set to UsePipelineSettings and the update mode on the Render Pipeline Asset is set to ViaScripting.

    UpdateVolumeStack(Camera, UniversalAdditionalCameraData)

    Updates the volume stack for this camera. This function will only update the stack when the camera has ViaScripting selected or if the camera is set to UsePipelineSettings and the Render Pipeline Asset is set to ViaScripting.

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