Field antialiasing
Controls the anti-alising mode used by the integrated post-processing stack.
When any other value other than AntialiasingMode.None
is chosen, a final post-processing pass will be applied to apply anti-aliasing.
This pass can be combined with dithering.
AntialiasingMode
isDitheringEnabled
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
public AntialiasingMode antialiasing
반환
타입 | 설명 |
---|---|
AntialiasingMode |