Class RenderObjects.RenderObjectsSettings
Settings class used for the render objects renderer feature.
상속된 멤버
네임스페이스: UnityEngine.Experimental.Rendering.Universal
어셈블리: solution.dll
구문
[Serializable]
public class RenderObjects.RenderObjectsSettings
필드
| 이름 | 설명 |
|---|---|
| Event | Controls when the render pass executes. |
| cameraSettings | The camera settings to use. |
| depthCompareFunction | The depth comparison function to use. |
| enableWrite | Sets whether it should write to depth or not. |
| filterSettings | The filter settings for the pass. |
| overrideDepthState | Sets whether it should override depth or not. |
| overrideMaterial | The override material to use. |
| overrideMaterialPassIndex | The pass index to use with the override material. |
| overrideMode | The selected override mode. |
| overrideShader | The override shader to use. |
| overrideShaderPassIndex | The pass index to use with the override shader. |
| passTag | The profiler tag used with the pass. |
| stencilSettings | The stencil settings to use. |