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    Class RenderObjects.RenderObjectsSettings

    Settings class used for the render objects renderer feature.

    상속
    object
    RenderObjects.RenderObjectsSettings
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Experimental.Rendering.Universal
    어셈블리: solution.dll
    구문
    [Serializable]
    public class RenderObjects.RenderObjectsSettings

    필드

    이름 설명
    Event

    Controls when the render pass executes.

    cameraSettings

    The camera settings to use.

    depthCompareFunction

    The depth comparison function to use.

    enableWrite

    Sets whether it should write to depth or not.

    filterSettings

    The filter settings for the pass.

    overrideDepthState

    Sets whether it should override depth or not.

    overrideMaterial

    The override material to use.

    overrideMaterialPassIndex

    The pass index to use with the override material.

    overrideMode

    The selected override mode.

    overrideShader

    The override shader to use.

    overrideShaderPassIndex

    The pass index to use with the override shader.

    passTag

    The profiler tag used with the pass.

    stencilSettings

    The stencil settings to use.

    문서 개요
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