Enum SmoothnessSource
Options to select the texture channel where the smoothness value is stored.
네임스페이스: UnityEditor.Rendering.Universal
어셈블리: solution.dll
구문
public enum SmoothnessSource
필드
이름 | 설명 |
---|---|
BaseAlpha | Use this when smoothness is stored in the alpha channel of the base Map. |
SpecularAlpha | Use this when smoothness is stored in the alpha channel of the Specular Map. |