{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class SimpleLitGUI | Universal RP | 15.0.4
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    목차 표시/숨기기

    Class SimpleLitGUI

    Editor script for the SimpleLit material inspector.

    상속
    object
    SimpleLitGUI
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.Rendering.Universal.ShaderGUI
    어셈블리: solution.dll
    구문
    public static class SimpleLitGUI

    메서드

    이름 설명
    Advanced(SimpleLitProperties)

    Draws the advanced GUI.

    DoSpecularArea(SimpleLitProperties, MaterialEditor, Material)

    Draws the specular area GUI.

    Inputs(SimpleLitProperties, MaterialEditor, Material)

    Draws the surface inputs GUI.

    SetMaterialKeywords(Material)

    Sets up the keywords for the material and shader.

    문서 개요
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