Enum SimpleLitGUI.SmoothnessMapChannel
Options to select the texture channel where the smoothness value is stored.
네임스페이스: UnityEditor.Rendering.Universal.ShaderGUI
어셈블리: solution.dll
구문
public enum SimpleLitGUI.SmoothnessMapChannel
필드
이름 | 설명 |
---|---|
AlbedoAlpha | Use this when smoothness is stored in the alpha channel of the Albedo Map. |
SpecularAlpha | Use this when smoothness is stored in the alpha channel of the Specular Map. |