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    Struct ParticleGUI.ParticleProperties

    Container for the properties used in the ParticleGUI editor script.

    상속된 멤버
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEditor.Rendering.Universal.ShaderGUI
    어셈블리: solution.dll
    구문
    public struct ParticleGUI.ParticleProperties

    생성자

    이름 설명
    ParticleProperties(MaterialProperty[])

    Constructor for the ParticleProperties container struct.

    필드

    이름 설명
    cameraFadingEnabled

    The MaterialProperty for camera fading.

    cameraFarFadeDistance

    The MaterialProperty for camera fading far distance.

    cameraNearFadeDistance

    The MaterialProperty for camera fading near distance.

    colorMode

    The MaterialProperty for color mode.

    distortionBlend

    The MaterialProperty for distortion blend.

    distortionEnabled

    The MaterialProperty for distortion enabled.

    distortionStrength

    The MaterialProperty for distortion strength.

    flipbookMode

    The MaterialProperty for flip-book blending.

    softParticlesEnabled

    The MaterialProperty for soft particles enabled.

    softParticlesFarFadeDistance

    The MaterialProperty for soft particles far fade distance.

    softParticlesNearFadeDistance

    The MaterialProperty for soft particles near fade distance.

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