Enum LitGUI.SmoothnessMapChannel
Options to select the texture channel where the smoothness value is stored.
네임스페이스: UnityEditor.Rendering.Universal.ShaderGUI
어셈블리: solution.dll
구문
public enum LitGUI.SmoothnessMapChannel
  필드
| 이름 | 설명 | 
|---|---|
| AlbedoAlpha | Use this when smoothness is stored in the alpha channel of the Albedo Map.  | 
      
| SpecularMetallicAlpha | Use this when smoothness is stored in the alpha channel of the Specular/Metallic Map.  |