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    Enum LitGUI.SmoothnessMapChannel

    Options to select the texture channel where the smoothness value is stored.

    네임스페이스: UnityEditor.Rendering.Universal.ShaderGUI
    어셈블리: solution.dll
    구문
    public enum LitGUI.SmoothnessMapChannel

    필드

    이름 설명
    AlbedoAlpha

    Use this when smoothness is stored in the alpha channel of the Albedo Map.

    SpecularMetallicAlpha

    Use this when smoothness is stored in the alpha channel of the Specular/Metallic Map.

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