Struct LitGUI.LitProperties
Container for the properties used in the LitGUI editor script.
상속된 멤버
네임스페이스: UnityEditor.Rendering.Universal.ShaderGUI
어셈블리: solution.dll
구문
public struct LitGUI.LitProperties
생성자
| 이름 | 설명 |
|---|---|
| LitProperties(MaterialProperty[]) | Constructor for the |
필드
| 이름 | 설명 |
|---|---|
| bumpMapProp | The MaterialProperty for normal map. |
| bumpScaleProp | The MaterialProperty for normal map scale. |
| clearCoat | The MaterialProperty for enabling/disabling clear coat. |
| clearCoatMap | The MaterialProperty for clear coat map. |
| clearCoatMask | The MaterialProperty for clear coat mask. |
| clearCoatSmoothness | The MaterialProperty for clear coat smoothness. |
| highlights | The MaterialProperty for specular highlights. |
| metallic | The MaterialProperty for metallic value. |
| metallicGlossMap | The MaterialProperty for metallic Smoothness map. |
| occlusionMap | The MaterialProperty for occlusion map. |
| occlusionStrength | The MaterialProperty for occlusion strength. |
| parallaxMapProp | The MaterialProperty for height map. |
| parallaxScaleProp | The MaterialProperty for height map scale. |
| reflections | The MaterialProperty for environment reflections. |
| smoothness | The MaterialProperty for smoothness value. |
| smoothnessMapChannel | The MaterialProperty for smoothness alpha channel. |
| specColor | The MaterialProperty for specular color. |
| specGlossMap | The MaterialProperty for specular smoothness map. |
| workflowMode | The MaterialProperty for workflow mode. |