Struct LitGUI.LitProperties
Container for the properties used in the LitGUI editor script.
상속된 멤버
네임스페이스: UnityEditor.Rendering.Universal.ShaderGUI
어셈블리: solution.dll
구문
public struct LitGUI.LitProperties
  생성자
| 이름 | 설명 | 
|---|---|
| LitProperties(MaterialProperty[]) | Constructor for the   | 
      
필드
| 이름 | 설명 | 
|---|---|
| bumpMapProp | The MaterialProperty for normal map.  | 
      
| bumpScaleProp | The MaterialProperty for normal map scale.  | 
      
| clearCoat | The MaterialProperty for enabling/disabling clear coat.  | 
      
| clearCoatMap | The MaterialProperty for clear coat map.  | 
      
| clearCoatMask | The MaterialProperty for clear coat mask.  | 
      
| clearCoatSmoothness | The MaterialProperty for clear coat smoothness.  | 
      
| highlights | The MaterialProperty for specular highlights.  | 
      
| metallic | The MaterialProperty for metallic value.  | 
      
| metallicGlossMap | The MaterialProperty for metallic Smoothness map.  | 
      
| occlusionMap | The MaterialProperty for occlusion map.  | 
      
| occlusionStrength | The MaterialProperty for occlusion strength.  | 
      
| parallaxMapProp | The MaterialProperty for height map.  | 
      
| parallaxScaleProp | The MaterialProperty for height map scale.  | 
      
| reflections | The MaterialProperty for environment reflections.  | 
      
| smoothness | The MaterialProperty for smoothness value.  | 
      
| smoothnessMapChannel | The MaterialProperty for smoothness alpha channel.  | 
      
| specColor | The MaterialProperty for specular color.  | 
      
| specGlossMap | The MaterialProperty for specular smoothness map.  | 
      
| workflowMode | The MaterialProperty for workflow mode.  |