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    목차 표시/숨기기

    Class LightExplorer

    Editor script for the Lighting Explorer.

    상속
    object
    DefaultLightingExplorerExtension
    LightExplorer
    구현
    ILightingExplorerExtension
    상속된 멤버
    DefaultLightingExplorerExtension.GetContentTabs()
    DefaultLightingExplorerExtension.OnEnable()
    DefaultLightingExplorerExtension.OnDisable()
    DefaultLightingExplorerExtension.GetObjectsForLightingExplorer<T>()
    DefaultLightingExplorerExtension.GetLights()
    DefaultLightingExplorerExtension.Get2DLights()
    DefaultLightingExplorerExtension.Get2DLightColumns()
    DefaultLightingExplorerExtension.GetLightColumns()
    DefaultLightingExplorerExtension.GetReflectionProbes()
    DefaultLightingExplorerExtension.GetLightProbes()
    DefaultLightingExplorerExtension.GetLightProbeColumns()
    DefaultLightingExplorerExtension.GetEmissives()
    DefaultLightingExplorerExtension.GetEmissivesColumns()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor
    어셈블리: solution.dll
    구문
    [SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
    public class LightExplorer : DefaultLightingExplorerExtension, ILightingExplorerExtension

    메서드

    이름 설명
    GetReflectionProbeColumns()
    문서 개요
    맨 위로
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