{}!Google Tag Manager end}} Interface IPostProcessComponent | Universal RP | 14.0.9
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    Interface IPostProcessComponent

    Implement this interface on every post process volumes

    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public interface IPostProcessComponent

    Methods

    IsActive()

    Tells if the post process needs to be rendered or not.

    Declaration
    bool IsActive()
    Returns
    Type Description
    Boolean

    True if the component is active, otherwise false.

    IsTileCompatible()

    Tells if the post process can run the effect on-tile or if it needs a full pass.

    Declaration
    bool IsTileCompatible()
    Returns
    Type Description
    Boolean

    True if it can run on-tile, otherwise false.

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