{}!Google Tag Manager end}} Enum HDRDebugMode | Universal RP | 14.0.9
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    Enum HDRDebugMode

    HDR debug mode.

    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@14.0\\Packages\\com.unity.render-pipelines.universal\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
    public enum HDRDebugMode

    Fields

    Name Description Value
    None

    No HDR debugging.


    0
    GamutView

    Gamut view: show the gamuts and what part of the gamut the image shows.


    1
    GamutClip

    Gamut clip: show what part of the Scene is covered by the Rec709 gamut and which parts are in the Rec2020 gamut.


    2
    ValuesAbovePaperWhite

    If the luminance value exceeds the paper white value, show the exceeding value in colors between yellow and red. Shows luminance values otherwise.


    3
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