Enum DebugDisplaySettingsMaterial.AlbedoDebugValidationPreset
Builtin presets for debug albedo validation.
Namespace: UnityEngine.Rendering.Universal
Syntax
public enum AlbedoDebugValidationPreset
Fields
| Name | Description | Value |
|---|---|---|
| DefaultLuminance | Use this for default luminance. |
0 |
| BlackAcrylicPaint | Use this for black acrylic paint. |
1 |
| DarkSoil | Use this for dark soil. |
2 |
| WornAsphalt | Use this for worn asphalt. |
3 |
| DryClaySoil | Use this for dry clay soil. |
4 |
| GreenGrass | Use this for green grass. |
5 |
| OldConcrete | Use this for old concrete. |
6 |
| RedClayTile | Use this for red clay tile. |
7 |
| DrySand | Use this for dry sand. |
8 |
| NewConcrete | Use this for new concrete. |
9 |
| WhiteAcrylicPaint | Use this for white acrylic paint. |
10 |
| FreshSnow | Use this for fresh snow. |
11 |
| BlueSky | Use this for blue sky. |
12 |
| Foliage | Use this for foliage. |
13 |
| Custom | Use this for custom. |
14 |