{}!Google Tag Manager end}} Enum PixelPerfectCamera.GridSnapping | Universal RP | 14.0.9
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    Enum PixelPerfectCamera.GridSnapping

    Determines how pixels are snapped to the grid.

    Namespace: UnityEngine.Experimental.Rendering.Universal
    Syntax
    public enum GridSnapping

    Fields

    Name Description Value
    None

    No snapping.


    0
    PixelSnapping

    Prevent subpixel movement and make Sprites appear to move in pixel-by-pixel increments.


    1
    UpscaleRenderTexture

    The scene is rendered to a temporary texture set as close as possible to the Reference Resolution, while maintaining the full screen aspect ratio. This temporary texture is then upscaled to fit the full screen.


    2
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