{}!Google Tag Manager end}} Enum LitGUI.SmoothnessMapChannel | Universal RP | 14.0.9
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    Enum LitGUI.SmoothnessMapChannel

    Options to select the texture channel where the smoothness value is stored.

    Namespace: UnityEditor.Rendering.Universal.ShaderGUI
    Syntax
    public enum SmoothnessMapChannel

    Fields

    Name Description Value
    SpecularMetallicAlpha

    Use this when smoothness is stored in the alpha channel of the Specular/Metallic Map.


    0
    AlbedoAlpha

    Use this when smoothness is stored in the alpha channel of the Albedo Map.


    1
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