Enum ReflectionSource
Options to select the source for reflections.
Namespace: UnityEditor.Rendering.Universal
Syntax
public enum ReflectionSource
Fields
Name | Description | Value |
---|---|---|
NoReflection | Use this when there are no reflections. |
0 |
Cubemap | Use this when the source comes from a cubemap. |
1 |
ReflectionProbe | Use this when the source comes from a reflection probe. |
2 |