Class FullScreenPassRendererFeatureEditor
Custom editor for FullScreenPassRendererFeature class responsible for drawing unavailable by default properties such as custom drop down items and additional properties.
Inherited Members
UnityEditor.Editor.MoveNextTarget()
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Global Namespace
Syntax
[CustomEditor(typeof(FullScreenPassRendererFeature))]
public class FullScreenPassRendererFeatureEditor : Editor, IPreviewable, IToolModeOwner
Methods
OnInspectorGUI()
Implementation for a custom inspector
Declaration
public override void OnInspectorGUI()