Class DecalProjectorComponentHandle
상속된 멤버
PrimitiveBoundsHandle.OnHandleChanged(PrimitiveBoundsHandle.HandleDirection, Bounds, Bounds)
PrimitiveBoundsHandle.IsAxisEnabled(PrimitiveBoundsHandle.Axes)
네임스페이스: UnityEditor.IMGUI.Controls
어셈블리: solution.dll
구문
public class DecalProjectorComponentHandle : PrimitiveBoundsHandle
생성자
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DecalProjectorComponentHandle() |
프로퍼티
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size |
메서드
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ColorFromHandleDirection(HandleDirection) | |
DrawArrowDownProjectionDirection() | |
DrawHandleDirectionPlane(HandleDirection, Vector3, Vector3) | |
DrawHandleMidpoint(int, Vector3, Quaternion, float, EventType) | |
DrawWireframe() | Draw a wireframe shape for this instance. Subclasses must implement this method. |
HandleDirectionFromRotation(Quaternion) | |
PlaneVerticesFromHandleDirection(ref Vector3[], HandleDirection, Vector3, Vector3) |