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    Class DecalProjectorComponentHandle

    상속
    object
    PrimitiveBoundsHandle
    DecalProjectorComponentHandle
    상속된 멤버
    PrimitiveBoundsHandle.DefaultMidpointHandleSizeFunction(Vector3)
    PrimitiveBoundsHandle.SetColor(Color)
    PrimitiveBoundsHandle.DrawHandle()
    PrimitiveBoundsHandle.OnHandleChanged(PrimitiveBoundsHandle.HandleDirection, Bounds, Bounds)
    PrimitiveBoundsHandle.GetSize()
    PrimitiveBoundsHandle.SetSize(Vector3)
    PrimitiveBoundsHandle.IsAxisEnabled(PrimitiveBoundsHandle.Axes)
    PrimitiveBoundsHandle.IsAxisEnabled(int)
    PrimitiveBoundsHandle.center
    PrimitiveBoundsHandle.axes
    PrimitiveBoundsHandle.handleColor
    PrimitiveBoundsHandle.wireframeColor
    PrimitiveBoundsHandle.midpointHandleDrawFunction
    PrimitiveBoundsHandle.midpointHandleSizeFunction
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.IMGUI.Controls
    어셈블리: solution.dll
    구문
    public class DecalProjectorComponentHandle : PrimitiveBoundsHandle

    생성자

    이름 설명
    DecalProjectorComponentHandle()

    프로퍼티

    이름 설명
    size

    메서드

    이름 설명
    ColorFromHandleDirection(HandleDirection)
    DrawArrowDownProjectionDirection()
    DrawHandleDirectionPlane(HandleDirection, Vector3, Vector3)
    DrawHandleMidpoint(int, Vector3, Quaternion, float, EventType)
    DrawWireframe()

    Draw a wireframe shape for this instance. Subclasses must implement this method.

    HandleDirectionFromRotation(Quaternion)
    PlaneVerticesFromHandleDirection(ref Vector3[], HandleDirection, Vector3, Vector3)
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