Struct WeightedTransformArray
구현
상속된 멤버
네임스페이스: UnityEngine.Animations.Rigging
어셈블리: solution.dll
구문
[Serializable]
public struct WeightedTransformArray : IList<WeightedTransform>, ICollection<WeightedTransform>, IEnumerable<WeightedTransform>, IList, ICollection, IEnumerable
생성자
| 이름 | 설명 |
|---|---|
| WeightedTransformArray(int) |
필드
| 이름 | 설명 |
|---|---|
| k_MaxLength |
프로퍼티
| 이름 | 설명 |
|---|---|
| Count | Gets the number of elements contained in the ICollection<T>. |
| IsFixedSize | Gets a value indicating whether the IList has a fixed size. |
| IsReadOnly | Gets a value indicating whether the ICollection<T> is read-only. |
| this[int] | Gets or sets the element at the specified index. |
메서드
| 이름 | 설명 |
|---|---|
| Add(WeightedTransform) | Adds an item to the ICollection<T>. |
| Clear() | Removes all items from the ICollection<T>. |
| Contains(WeightedTransform) | Determines whether the ICollection<T> contains a specific value. |
| CopyTo(WeightedTransform[], int) | Copies the elements of the ICollection<T> to an Array, starting at a particular Array index. |
| GetEnumerator() | Returns an enumerator that iterates through the collection. |
| GetTransform(int) | |
| GetWeight(int) | |
| IndexOf(WeightedTransform) | Determines the index of a specific item in the IList<T>. |
| Insert(int, WeightedTransform) | Inserts an item to the IList<T> at the specified index. |
| Remove(WeightedTransform) | Removes the first occurrence of a specific object from the ICollection<T>. |
| RemoveAt(int) | Removes the IList<T> item at the specified index. |
| SetTransform(int, Transform) | |
| SetWeight(int, float) |